I spread the map out on the floor, held nine coloured pins in one hand, shut my eyes, and randomly distributed the pins across the map. That's it, that's final. I'll start from those locations.
1) Harts Lane, New Cross Gate
2) Warner Road, Camberwell
3) Thames Street, Blackfriars
4) Mare Street, Hackney
5) Hyde Park
6) Wandsworth Bridge Road, Walham Green
7) Grove End Road, St Johns Wood
8) Cromwell Road, South Kensington
9) Westferry Road, Limehouse
This could be quite an interesting project. I have a wide variety of starting points. Today I will make my first journey, taking with me a camera, sketchbook/notepad and a sadly much-needed umbrella. It'll be interesting to see if this actually works.
Wednesday, April 30, 2008
Three Hours
I don't want to regiment this project to the extent of its predecessor. This investigation into observation and documentation should focus on those things without being bogged down by the details of how I reach the places I end up in. However I should develop some rules to ensure a common structure to the journeys I make.
I was listening to Nick Drake's Three Hours, a song about escape and the eternal seeker. I thought how far one could travel in three hours, then decided this could be the guiding principle to this project.
Electing at random a number of different starting points, I will travel away from each one for three hours. I'll employ similar but less stringent practices to decide how to move away from those places, to maintain the element of 'the unknown', but essentially the concern in each case will be observation.
Three hours is needed
To leave from them all
Three hours to wonder
And three hours to fall.
Next step: select the random starting points
Following this: get moving.
I was listening to Nick Drake's Three Hours, a song about escape and the eternal seeker. I thought how far one could travel in three hours, then decided this could be the guiding principle to this project.
Electing at random a number of different starting points, I will travel away from each one for three hours. I'll employ similar but less stringent practices to decide how to move away from those places, to maintain the element of 'the unknown', but essentially the concern in each case will be observation.
Three hours is needed
To leave from them all
Three hours to wonder
And three hours to fall.
Next step: select the random starting points
Following this: get moving.
Wednesday, April 23, 2008
Oh, to wander free...
Faced with the opportunity of effectively doing whatever I wanted for the final few weeks of term, I toyed with a variety of ideas that probably wouldn't have been sustainable/possible for that length of time - illustration & art direction for the band Hush the Many (Heed the Few), a photographic series based on the depressingly repetitive interiors of chain fast food restaurants, even the construction of a ghost ride.
A recurrent theme in my work is making observations of the world around me and my recordings of those observations. In the first term I designed a game of chance based around travel in London, allowing chance to dictate my route and developing a complicated system by which to document my movements.
During these prescribed journeys I saw and heard and experienced a huge amount that was not possible or appropriate to document within the confines of the brief. This always frustrated me.
Therefore I propose to revisit the concept from which I allowed myself to deviate, the concept that interested me the most - the idea of setting out on a journey at the mercy of the unknown and learning from the environments in which I end up. The proposed outcome will be a boxed collection of short documents, taking various forms including illustrative, photographic, typographic and perhaps even filmic. The structure will be inspired by the Sagmeister 'Things I Have Learned In My Life So Far' publication.
Researching:
- Hamish Fulton
- Richard Long
- John Cage
- Fluxus
- Situationism (in more depth than before)
Think on.
A recurrent theme in my work is making observations of the world around me and my recordings of those observations. In the first term I designed a game of chance based around travel in London, allowing chance to dictate my route and developing a complicated system by which to document my movements.
During these prescribed journeys I saw and heard and experienced a huge amount that was not possible or appropriate to document within the confines of the brief. This always frustrated me.
Therefore I propose to revisit the concept from which I allowed myself to deviate, the concept that interested me the most - the idea of setting out on a journey at the mercy of the unknown and learning from the environments in which I end up. The proposed outcome will be a boxed collection of short documents, taking various forms including illustrative, photographic, typographic and perhaps even filmic. The structure will be inspired by the Sagmeister 'Things I Have Learned In My Life So Far' publication.
Researching:
- Hamish Fulton
- Richard Long
- John Cage
- Fluxus
- Situationism (in more depth than before)
Think on.
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